


Court Invitations are collected from Gatekeepers and used to enter the Courtyard. Two new "resources" that the player can acquire from monsters - Invitations and Blueprints.District Buildings, a special group of buildings that can be constructed (not upgraded, like the rest of the buildings in the Hamlet), offering the player powerful bonuses like the increased effectiveness of Torches or the possibility to take more food on a mission.The Fanatic hunts down parties with at least 2 characters suffering from the Crimson Curse, appearing randomly in dungeons the player's party enter. A new wandering boss called the Fanatic.This increases his damage and critical hit chance while decreasing DODGE. Additionally, when his stress goes above 100 points, he can only be afflicted with Rapturous. The Flagellant, a new hero class, focused around dealing bleeding damage and increasing his effectiveness as his health decreases.Horror does stress damage to the affected heroes every turn and can be stacked (like Bleed or Blight). A number of new status effects, like shuffle (shuffling your heroes every turn) and Horror.The former is used to control the Crimson Curse, the latter to heal a character under the influence of the "Horror" status effect. Two new provisions - The Blood and Laudanum.The player can now acquire pairs of trinkets that are connected to each other - once both are equipped on the character, they offer much more powerful and useful bonuses than when using "regular" trinkets. New trinkets and a trinket set system.By using one of the newly added provisions (The Blood), players can control those urges, either increasing or decreasing the stats of their heroes. This is the Darkest Dungeon equivalent of the vampirism - heroes influenced by it will crave for blood. A new disease called the Crimson Curse.Additionally, the player's party can leave the Courtyard area without any consequences (like stress damage) - it can later be entered again and the party will start from where they have left. The area can only be entered once the player acquired an Invitation. The main difference between it and the previous ones it that the area in the Courtyard is not visible from the beginning (the player has to scout it by going to the end of the corridor), as well as the fact that the map layout is fixed - it will always look the same, with activities (like keys and bosses) placed at the exact same spots. The main bosses of the Courtyard, the Baron, the Viscount and the Countess, are only fought once - they don't have difficulty (Apprentice, Veteran, Champion) variants. Over a dozen of new enemies, both normal and bosses.This is basically the equivalent of the "Stygian" difficulty from the Darkest Dungeon "base" game. A new difficulty level called the Blood Moon.A new area, Courtyard, one of the features of the Crimson Court DLC.
